
This is a platformer game created entirely by Ian Cahoon using Unity and C#.
This game was an experiment in simulating my own physics without the use of Unity Rigidbody Components.
There are various effects such as knockbacks, jump pads, moving platforms, and gravity inverting pads.
I also worked on the player controller, the script that is responsible for navigating the player and applying effects like knockbacks.
This was created as a personal project for a college course.